

At least one new ghost, having only one feels out of place. 'White Walker' portrait set (custom made, also considering integrating the old mod) More multi-phenotype/species portraits! Namely a demonically possessed set if I get them looking right. I won't go crazy because it's weird when mods have 100 types of vest for the tiny pop icons, but there's a new scientist outfit and there'll be unique Necroid slave clothing (in vanilla they use the army outfit). The 'death worshipper' has a voodoo/tribal feel so now has a voodoo themed clothing set, while the other portraits no longer have bone jewelry. I also want to integrate several abandoned mods such as White Walkers but it's a moral grey area to me.Ĭurrently just vampires, being 9 species unified under one portrait. This mod adds in ideas mentioned by dev diaries, things I felt were missing, or spookier remixes of vanilla portraits. I consider palettes and style - If a portrait has a cold-warm dynamic going on, don't just colourise the whole thing to neon pink. I aimed to only do it for distinctly male or female species, besides I liked the story aspect of both man and woman being shaped by Necrophages into one uniform being.Īt least one new appearance per portrait.

I was surprised to see Necroids have gender enabled, so I gave some of the portraits gender dimorphism. A primarily graphical mod to give the Necroid DLC much more variety and diversity without changing the game's feel or balance.
